NCCA / ShaderEnvironmentBuilder

A GLSL IDE
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Multiple files in tabs #24

Closed philrouse closed 8 years ago

philrouse commented 8 years ago

User should be able to work on different fragment/vertex/compute shaders at the same.

JFlynnXYZ commented 8 years ago

Should be easy to implement. Just have a tab layout on top of the current Vertex, Fragment tab layout. KISS for now and have one opengl context that is affected by all projects.

JFlynnXYZ commented 8 years ago

Not going to add this. Too little time.