NCCA / ShaderEnvironmentBuilder

A GLSL IDE
8 stars 3 forks source link

Loading image makes compile time long #62

Closed JFlynnXYZ closed 8 years ago

JFlynnXYZ commented 8 years ago

Every time on compile the image is taking a long time to create and it's not being used? Look into it.

anandhotwani commented 8 years ago

Looks like the issue was the texture map files were excessively large. I have reduced the included texture map file sizes and it appears to have fixed the long compilation times. Does not appear to have been an issue with the code implementation.