Closed realCallMeJ closed 6 months ago
when changing characters, console says: this appears to be the root of the issue: bridge/nd/client.lua:28
bridge/nd/client.lua:28
AddEventHandler("ND:characterUnloaded", function() TriggerEvent("ND_Police:playerUnloaded") end)
Using RegisterNetEvent instead of AddEventHandler should fix this.
RegisterNetEvent
AddEventHandler
got it, just wasn't sure if that was safe to do or not will PR
when changing characters, console says:
this appears to be the root of the issue:
bridge/nd/client.lua:28