Closed jbeemster closed 6 years ago
Looks like the location of a powerup after it is freed from it's box is located here: 0x04C4 | Powerup hitbox (1x4 bytes, <<x1,y1> <x2,y2>>) https://datacrystal.romhacking.net/wiki/Super_Mario_Bros.:RAM_map
Mapping worked. I now need to pass into the input grid as 2 or -2
Done: https://github.com/NES-NN/NES-NN-Testbed/tree/feature/GameMemoryMapper
Looks like the location of a powerup after it is freed from it's box is located here: 0x04C4 | Powerup hitbox (1x4 bytes, <<x1,y1> <x2,y2>>) https://datacrystal.romhacking.net/wiki/Super_Mario_Bros.:RAM_map