public override void InitializeAfterStaticConstructors( uint[] systemStack )
{
base.InitializeAfterStaticConstructors( systemStack );
//
// Make the stack the frame size + 1, so that we can fit the frame and be aligned to 8 bytes (array as a length member).
// Currently hardcoded to 128, see
//
m_exceptionThread = new ThreadImpl( Bootstrap.Initialization, new uint[ 128 ] );