Open GoogleCodeExporter opened 9 years ago
Damn copy and paste :/
14c14
< // Linux Defines Here
---
> // Windows Defines Here
Original comment by cmay...@gmail.com
on 1 Jan 2012 at 8:12
VS2008-2010
well I have 2 lunux VMs on my own, but I have no expirience in programming on
Linux or MacOS and I am not planning to
I don't think I use any platform specific functions, aside from passing deck
via shared memory, so this should compile under Linux with relative ease, but
GUI will probably take much more time because shared memory will have to be
replaced(reworked?) with something else, that allows to exchange data between
executables
Original comment by mini...@gmail.com
on 2 Jan 2012 at 10:05
I took a look at your code and tchar.h is a windows specific header, but I
think its completely possible to remove it without any effect on linux/mac. I
didn't delve much deeper than that, but I think I am only really interested in
the IterateDecks code since that seems to be where most of the implementation
for the backend is. I'm still looking at it, but if I send some patches, would
you be willing to incorporate them?
Original comment by cmay...@gmail.com
on 2 Jan 2012 at 6:07
Sure, why not?! I can add you to members if you want to edit something.
Original comment by mini...@gmail.com
on 3 Jan 2012 at 8:10
That would work for me. I won't make any actual changes to the odd other than
to try and make something work as a backend for *nix based systems.
Original comment by cmay...@gmail.com
on 3 Jan 2012 at 7:34
I need your google mail to add you
Original comment by mini...@gmail.com
on 3 Jan 2012 at 8:35
Just sent you an email.
Original comment by cmay...@gmail.com
on 3 Jan 2012 at 10:36
I was just wondering if any progress had been made on this. I would love to
have a Linux version
Original comment by crisp...@gmail.com
on 2 Mar 2012 at 11:43
nope, I don't think so
A guy that undertook the task is too elusive...
Original comment by mini...@gmail.com
on 2 May 2012 at 10:20
As the old guy apparently gave up, I started some work on this. Im not really
confident, but since I already did some work I would like to share this.
If you want I could push this into an svn branch.
Independently of that, I also have some (small) fixes for the mainline.
Original comment by fabianku...@web.de
on 2 Jul 2012 at 10:29
Ok, basic CLI version is done for linux. (Only simple stuff, alpha stage.)
Original comment by fabianku...@web.de
on 21 Jul 2012 at 9:36
Could you attach your file with maybe some instructions so those of us who are
impatient can get it working? lol
Original comment by catepill...@gmail.com
on 22 Jul 2012 at 7:31
I have added you to the contributors list, feel free to commit your CLI version
Original comment by mini...@gmail.com
on 23 Jul 2012 at 9:57
Should be in SVN (I hope I did not screw anything up, not really SVN expert...)
Assigning this issue to me.
Original comment by fabianku...@web.de
on 27 Jul 2012 at 3:44
The linux cli part is progressing quite fine. It is still lacking support for
raid, quests and surge. Some things are buggy/broken.
Original comment by fabianku...@web.de
on 6 Sep 2012 at 1:06
Original issue reported on code.google.com by
cmay...@gmail.com
on 1 Jan 2012 at 8:10