NEZNAMY / TAB

"That" TAB plugin.
Apache License 2.0
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[BungeeCord] ViaVersion kicking players for too many plugin messages #1211

Closed SrMonsterYT closed 6 months ago

SrMonsterYT commented 9 months ago

Server version

waterfall 1.20.4

TAB version

4.1.2

Describe the bug

there's a big bug when I use TAB in bungeecord, each of my servers has an animated TAB and every time I add it I have to keep increasing its update time so it doesn't kick me out for sending too many packets or deleting animations and this didn't happen when it was individual, watch

this video: https://www.youtube.com/watch?v=phJGdgg0H2w

sorry the video is so long but I managed to show the bug, please watch and tell me if there is a solution for this without having to remove the animations

server versions: lobby 1.12.2 ( bug only occurs in lobby version 1.12.2 ) bungeecord 1.20.3 survival 1.20.1

I'm using TAB version 4.1.2 TAB-Bridge version: 5.0.1

i removed all animation from the lobby and left it on the other servers, but whenever i go to the lobby i get kicked for sending too many packets and the lobby is on 1.12.2, this never happened when it was the individual TAB, is there a solution for this? do you have a discord so i can send you more information there?

i found out that the problem is in viaversion could you tell me why this happens, i disabled the option in viaversion: tracking-max-warnings: -1

this only happens with 1.12.2 servers

Expected behavior

no kick player

Steps to reproduce

use TAB in bungeecord, and set up several animations per server, then you'll be kicked by viaversion for sending too many packages.

each scoreboard on each server must have its own animations

Additional info

if there was support for synchronizing 2 servers using mysql or redis this would solve all the problems, just putting in the bungeecord option and having to change the whole networks tab is a lot of work

add support for mixed installation, allow me to ignore the servers I want and use the plugin on both bungeecord and spigot.

Checklist

NEZNAMY commented 9 months ago

image Get latest build from actions and set register-tab-expansion: false.

SrMonsterYT commented 9 months ago

image Get latest build from actions and set register-tab-expansion: false.

is for me to use TAB-4.1.3-SNAPSHOT

and where do I find the register-tab-expansion option?

I can't find anything in the tab configuration

NEZNAMY commented 9 months ago

Did you update? The option was added in dev builds.

SrMonsterYT commented 9 months ago

Did you update? The option was added in dev builds.

just change the jar and the option will go into the settings by itself?

NEZNAMY commented 9 months ago

Yes, like magic.

SrMonsterYT commented 9 months ago

deactivating this option stops the tab working and this error appears: https://prnt.sc/-J10XopsFNRo

NEZNAMY commented 9 months ago

Update to latest build.

SrMonsterYT commented 9 months ago

solved, but this console appears: https://prnt.sc/y56r7czHq6Wz

NEZNAMY commented 9 months ago

That's a warn supposed to hint you that sorting may not work as expected due to group assigning not working properly, most likely due to wrong configuration. That message is not a bug that should be fixed or anything.

SrMonsterYT commented 9 months ago

can you classify each group by server?

another question, doesn't TAB complete work? like when I give /tpa player the name of the other player on the different server appears?

NEZNAMY commented 9 months ago

What does classifying groups by server mean? If you have global playerlist enabled, the game will tabcomplete all players in the tablist, including those on other servers if enabled.

SrMonsterYT commented 9 months ago

when i tabbed to bungeecord the %health% placeholderAPI didn't work what could it be?

command: btab group DEFAULT belowname %health%

can you create groups for each belowname and abovename?

NEZNAMY commented 9 months ago

%health% is not a PlaceholderAPI placeholder. That's why it doesn't work. Not a bug. Please only use the issue tracker for reporting issues in the plugin.

SrMonsterYT commented 9 months ago

btab group DEFAULT belowname %health%

https://prnt.sc/ZPEbLw9IZOoY

I activated debug and typed /btab reload and this appeared but it still shows %health%

when I use hex colors in the lobby of version 1.12.2 this happens: https://prnt.sc/COXJx-zAs3gm

NEZNAMY commented 9 months ago

I already told you this is not a PlaceholderAPI placeholder and therefore you cannot use it on BungeeCord.

SrMonsterYT commented 9 months ago

everything is going well <3

SrMonsterYT commented 9 months ago

the tab in the lobby that is in 1.12.2 is leaving the players' tags in place, if I stand in the lobby of 1.12.2 and players enter it keeps creating several and several tags and leaving them in place, after going to survival 1.20.4 and back they disappear, but if I stand there in the lobby there are 1 lot of tags like this see:

https://prnt.sc/idOOXa1BSgjN

NEZNAMY commented 9 months ago

Did you get error file in TAB's folder?

SrMonsterYT commented 9 months ago

errors.log

NEZNAMY commented 9 months ago

Update to latest build, delete error log, add -XX:-OmitStackTraceInFastThrow to your startup flags and then show new error file if you get it.

SrMonsterYT commented 9 months ago

-XX:-OmitStackTraceInFastThrow

my start.bat: java -Xms1G -Xmx4G -XX:+UseG1GC -XX:G1HeapRegionSize=4M -XX:+UnlockExperimentalVMOptions -XX:+ParallelRefProcEnabled -XX:+AlwaysPreTouch -Djava.awt.headless=true --add-opens java.base/java.lang=ALL-UNNAMED --add-opens java.base/java.lang.reflect=ALL-UNNAMED --add-opens java.base/java.lang.invoke=ALL-UNNAMED -jar server.jar

how do I add it

NEZNAMY commented 9 months ago

You have several parameters starting with -XX, add it between them.

SrMonsterYT commented 9 months ago

the problem still occurs, if I leave the lobby they disappear but if I stay there they appear again every time a player enters

https://prnt.sc/f9VEkpldR852

NEZNAMY commented 9 months ago

So they don't disappear when their owners leave the server? Did you get error file again?

SrMonsterYT commented 9 months ago

So they don't disappear when their owners leave the server? Did you get error file again?

my players are being kicked and this error appears: https://prnt.sc/ZMlJUa7w3N9Q

the tab plugin also generated this error: errors.log

also this error: https://prnt.sc/KZN9tydaLsNF

NEZNAMY commented 9 months ago

I will need full paste of the bungeecord error, not just a screenshot that cuts the most important part.

SrMonsterYT commented 9 months ago

I will need full paste of the bungeecord error, not just a screenshot that cuts the most important part.

NEZNAMY commented 9 months ago

Try new build. This error should however not cause a disconnect.

SrMonsterYT commented 9 months ago

Try new build. This error should however not cause a disconnect.

it's in progress do i still have to wait for it to be approved or can i download it first?

NEZNAMY commented 9 months ago

You need to wait for github to compile it. The plugin is big and takes forever to compile.

SrMonsterYT commented 9 months ago

it's no longer kicking players, but the tag problem is still there, it happens in the 1.12.2 lobby, in the 1.20.1 survival lobby it doesn't happen.

https://prnt.sc/AYOvs3vsjvZb

NEZNAMY commented 9 months ago

Could it be that on the 1.20.1 server you don't have unlimited nametags on? Is the issue that they don't disappear when players quit? Can you set debug: true in config and show console output when a player quits, but their armor stands stay?

SrMonsterYT commented 9 months ago

Could it be that on the 1.20.1 server you don't have unlimited nametags on? Is the issue that they don't disappear when players quit? Can you set debug: true in config and show console output when a player quits, but their armor stands stay?

I'm using TAB in bungeecord

debug true: https://prnt.sc/hGo7rue8z5Gz

NEZNAMY commented 9 months ago

Could it be that you set disable-condition the way that on the 1.20.1 server it is off? The log you sent is not on quit, is it? But since you have TAB on bungeecord it wouldn't help anyway.

SrMonsterYT commented 9 months ago

Could it be that you set disable-condition the way that on the 1.20.1 server it is off? The log you sent is not on quit, is it? But since you have TAB on bungeecord it wouldn't help anyway.

do you have discord so I can send you my complete TAB folder just so I don't publish it here for everyone? my discord: mauriciooficial

NEZNAMY commented 9 months ago

Customer discord is only for customers. Are you a customer?

SrMonsterYT commented 9 months ago

Customer discord is only for customers. Are you a customer?

I'm not, I didn't even know discord existed for buyers, but what's wrong with this case? I'm using TAB in bungeecord

NEZNAMY commented 9 months ago

I don't know why is it happening. I would need exact steps to reproduce this issue, just like any bug report.

SrMonsterYT commented 9 months ago

I don't know why is it happening. I would need exact steps to reproduce this issue, just like any bug report.

I don't know either, I just know that you have to stand in the lobby which is in 1.12.2 and wait, every 10 - 20 players 1 lets the tag stay.

NEZNAMY commented 9 months ago

So when a player leaves, there's a small chance armor stands stay? Can you try on a test server with no other plugins?

SrMonsterYT commented 9 months ago

So when a player leaves, there's a small chance armor stands stay? Can you try on a test server with no other plugins?

I'd have to create 1 bungeecord server, and create lots and lots of accounts and keep logging in and out, it would be very difficult to achieve this, here on the main server about 10 players enter every 30 minutes

NEZNAMY commented 9 months ago

And it's easy for me to do?

SrMonsterYT commented 9 months ago

And it's easy for me to do?

no, unfortunately I don't know how to fix it, it happened when I put in this new version

NEZNAMY commented 9 months ago

Since unlimited nametags on proxy are managed by bridge, updating the main plugin could not have caused it.

NEZNAMY commented 9 months ago

Unable to reproduce. Tried on both 1.12.2 and 1.20.1, both worked fine.

SrMonsterYT commented 9 months ago

Unable to reproduce. Tried on both 1.12.2 and 1.20.1, both worked fine.

yes, as I said every 15 - 20 players 1 lets the tag stay, and you have to stand there waiting in the lobby for the players to enter still

NEZNAMY commented 9 months ago

I spawned in 100 bots, that should be enough. For bridge it's just leaving the server, backend doesn't see the concept of switching servers.

SrMonsterYT commented 9 months ago

when i leave the lobby and come back it disappears, is it a visual bug of the player? it happened to 2 players

NEZNAMY commented 9 months ago

It means the entity destroy packet was not sent to you and I don't know why.

SrMonsterYT commented 9 months ago

a player just reported that 1 player's tag was left on his land, I asked him to relog and it disappeared, and only he could see it, in version 1.20.1

https://prnt.sc/UxpH-J7T_9O3