This PR fixes the issue mentioned in #256. One particular cutscene command was being treated as CS_UNK_DATA_LIST instead of CS_NPC_ACTION_LIST. No other commands were found to have this issue, but if anything else is found feel free to make an issue.
This PR fixes the issue mentioned in #256. One particular cutscene command was being treated as
CS_UNK_DATA_LIST
instead ofCS_NPC_ACTION_LIST
. No other commands were found to have this issue, but if anything else is found feel free to make an issue.