NEstelami / ZAPD

Zelda Asset Processor for Decomp
MIT License
41 stars 33 forks source link

Pass more arguments to OoT CS_LIGHT_SETTING #319

Closed cadmic closed 7 months ago

cadmic commented 7 months ago

For some unused cutscenes this data might not be 0 so it needs to be preserved for matching

cadmic commented 7 months ago

CI should fail for this since the OOT repo needs to be updated first. Is that okay?