slipstream should provide tooling for testing connections
this shouldn't be exceptionally hard to implement: the Slipstream.Test (or whatever module) should provide functions for sending Slipstream.Events directly to the client
we can also add a flag in configuration test_mode? (default false) which could turn off all :gun operations (so the test process does not try to connect to any server)
slipstream should provide tooling for testing connections
this shouldn't be exceptionally hard to implement: the
Slipstream.Test
(or whatever module) should provide functions for sendingSlipstream.Events
directly to the clientwe can also add a flag in configuration
test_mode?
(defaultfalse
) which could turn off all:gun
operations (so the test process does not try to connect to any server)