Closed analogsoftgithub closed 4 years ago
using NCMB; using NCMB.Tasks; using UnityEngine; public class NCMBTest : MonoBehaviour { private async void Start() { await NCMBUser.LogOutTaskAsync(); NCMBUser user = new NCMBUser(); user.UserName = "Yamada Tarou"; user.Password = "password"; user.Add("phone", "987-654-3210"); await user.SignUpTaskAsync(); //987-654-3210と表示される Debug.Log(user["phone"]); NCMBUser currentUser = await NCMBUser.LogInTaskAsync("Yamada Tarou", "password"); currentUser["phone"] = "987-654-0123"; currentUser = await currentUser.SaveTaskAsync(); //987-654-0123と表示される Debug.Log(currentUser["phone"]); currentUser["phone"] = "987-654-2222"; //エラー発生 //StatusCode:403 //Error:NCMB.NCMBException: sessionToken must not be entered. //ResponseData: currentUser = await currentUser.SaveTaskAsync(); Debug.Log(currentUser["phone"]); } }
NCMBException: sessionToken must not be entered. System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () (at <7d97106330684add86d080ecf65bfe69>:0) System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess (System.Threading.Tasks.Task task) (at <7d97106330684add86d080ecf65bfe69>:0) System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification (System.Threading.Tasks.Task task) (at <7d97106330684add86d080ecf65bfe69>:0) System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd (System.Threading.Tasks.Task task) (at <7d97106330684add86d080ecf65bfe69>:0) System.Runtime.CompilerServices.TaskAwaiter`1[TResult].GetResult () (at <7d97106330684add86d080ecf65bfe69>:0) NCMBTest+<Start>d__0.MoveNext () (at Assets/Scripts/NCMBTest.cs:36) --- End of stack trace from previous location where exception was thrown --- System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () (at <7d97106330684add86d080ecf65bfe69>:0) System.Runtime.CompilerServices.AsyncMethodBuilderCore+<>c.<ThrowAsync>b__6_0 (System.Object state) (at <7d97106330684add86d080ecf65bfe69>:0) UnityEngine.UnitySynchronizationContext+WorkRequest.Invoke () (at C:/buildslave/unity/build/Runtime/Export/Scripting/UnitySynchronizationContext.cs:115) UnityEngine.UnitySynchronizationContext:ExecuteTasks()
-原因の可能性 2回目のPUTのログが
url:https://mbaas.api.nifcloud.com/2013-09-01/users/Jw73knBE9p31OYxh type:PUT content:{"sessionToken":"mj7et4qoWRfbEFFBcKXeqYLS4","phone":"987-654-2222"} UnityEngine.Debug:Log(Object) NCMB.Internal.NCMBDebug:Log(String) (at Assets/NCMB/Script/NCMBDebug.cs:44) NCMB.NCMBObject:Save(NCMBCallback) (at Assets/NCMB/Script/NCMBObject.cs:960) NCMB.Tasks.NCMBUserTaskExtension:SaveTaskAsync(NCMBUser) (at Assets/NCMB/Script/Task/NCMBUserTaskExtension.cs:38) <Start>d__0:MoveNext() (at Assets/Scripts/NCMBTest.cs:36) System.Threading.Tasks.TaskCompletionSource`1:SetResult(NCMBUser) NCMB.Tasks.<>c__DisplayClass1_0:<SaveTaskAsync>b__0(NCMBException) (at Assets/NCMB/Script/Task/NCMBUserTaskExtension.cs:46) NCMB.<>c__DisplayClass72_0:<Save>b__0(Int32, String, NCMBException) (at Assets/NCMB/Script/NCMBObject.cs:978) NCMB.Internal.<SendRequest>d__37:MoveNext() (at Assets/NCMB/Script/NCMBConnection.cs:458) UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
となっており、#143が関連している可能性が考えられます。
お世話になっております、issueをいただき、ありがとうございます。
順次、内容を確認し優先付けをおこなったうえで対応いたしますので、 今しばらくお待ちいただきますようお願いいたします。 対応次第、こちらの issue にて報告いたします。
今後とも、mobile backend どうぞよろしくお願いいたします。
不具合の概要(Description of bug)
-原因の可能性 2回目のPUTのログが
となっており、#143が関連している可能性が考えられます。