Open pokemane opened 7 years ago
I like this idea - the APIs allow the application of multiple faults. These steps should too (they allow for setting and getting of multiple channels, right?).
As an aside, ff there is something immediate blocking your work, try wrapping a VI with those calls in it and calling it from your sequence. That won't be as pretty as adding it to the steps, but should work in the meanwhile.
from the VS UI manager:
being able to apply multiple faults for multiple channels at once would be useful to expand the flexibility of fault test cases using the VS custom steps, especially if one event would cause multiple faults as seen by the hardware.