[x] I understand that if I do not agree to the following points by marking the checkboxes my issue will be ignored.
[x] I have searched existing issues to see if the issue has already been opened, and I have checked the commit log to see if the issue has been resolved since my server was last updated.
[x] I am currently on the latest commit of the branch when reporting this bug
Code branch that is affected by this issue
AAEmu-client_version-3.0_client(2017-03-15)+`
Bug description
При попытке одеть предметы экипировки на питомца клиент вылетает с ошибкой, а в терминале пишет сам текст ошибки
Steps to reproduce
Призвать питомца, создать предметы экипировки для питомца себе в инвентарь, попытаться одеть предметы экипировки на питомца.
Текст ошибки в терминале
14:38:52 [ERROR] PacketMarshaler - GamePacket: C->S type 00F .C2G.CSChangeMateEquipmentPacket
14:38:52 [FATAL] PacketMarshaler - AAEmu.Commons.Exceptions.MarshalException: Marshal exception AAEmu.Commons.Exceptions.MarshalException: Marshal exception
at AAEmu.Commons.Network.PacketStream.ReadInt64() in /server/AAEmuDev/AAEmu.Commons/Network/PacketStream.cs:line 397
at AAEmu.Commons.Network.PacketStream.ReadDateTime() in /server/AAEmuDev/AAEmu.Commons/Network/PacketStream.cs:line 522
at AAEmu.Game.Models.Game.Items.EquipItem.Read(PacketStream stream) in /server/AAEmuDev/AAEmu.Game/Models/Game/Items/EquipItem.cs:line 70
at AAEmu.Game.Core.Packets.C2G.CSChangeMateEquipmentPacket.Read(PacketStream stream) in /server/AAEmuDev/AAEmu.Game/Core/Packets/C2G/CSChangeMateEquipmentPacket.cs:line 44
at AAEmu.Game.Core.Network.Game.GamePacket.Decode(PacketStream ps) in /server/AAEmuDev/AAEmu.Game/Core/Network/Game/GamePacket.cs:line 125
14:38:52 [ERROR] GameProtocolHandler - AAEmu.Commons.Exceptions.MarshalException: Marshal exception AAEmu.Commons.Exceptions.MarshalException: Marshal exception
at AAEmu.Commons.Network.PacketStream.ReadInt64() in /server/AAEmuDev/AAEmu.Commons/Network/PacketStream.cs:line 397
at AAEmu.Commons.Network.PacketStream.ReadDateTime() in /server/AAEmuDev/AAEmu.Commons/Network/PacketStream.cs:line 522
at AAEmu.Game.Models.Game.Items.EquipItem.Read(PacketStream stream) in /server/AAEmuDev/AAEmu.Game/Models/Game/Items/EquipItem.cs:line 70
at AAEmu.Game.Core.Packets.C2G.CSChangeMateEquipmentPacket.Read(PacketStream stream) in /server/AAEmuDev/AAEmu.Game/Core/Packets/C2G/CSChangeMateEquipmentPacket.cs:line 44
at AAEmu.Game.Core.Network.Game.GamePacket.Decode(PacketStream ps) in /server/AAEmuDev/AAEmu.Game/Core/Network/Game/GamePacket.cs:line 125
at AAEmu.Game.Core.Network.Game.GameProtocolHandler.OnReceive(GameConnection connection, Byte[] buf, Int32 bytes) in /server/AAEmuDev/AAEmu.Game/Core/Network/Game/GameProtocolHandler.cs:line 171
14:38:52 [ERROR] GameProtocolHandler - AAEmu.Commons.Exceptions.MarshalException: Marshal exception AAEmu.Commons.Exceptions.MarshalException: Marshal exception
at AAEmu.Commons.Network.PacketStream.ReadInt64() in /server/AAEmuDev/AAEmu.Commons/Network/PacketStream.cs:line 397
at AAEmu.Commons.Network.PacketStream.ReadDateTime() in /server/AAEmuDev/AAEmu.Commons/Network/PacketStream.cs:line 522
at AAEmu.Game.Models.Game.Items.EquipItem.Read(PacketStream stream) in /server/AAEmuDev/AAEmu.Game/Models/Game/Items/EquipItem.cs:line 70
at AAEmu.Game.Core.Packets.C2G.CSChangeMateEquipmentPacket.Read(PacketStream stream) in /server/AAEmuDev/AAEmu.Game/Core/Packets/C2G/CSChangeMateEquipmentPacket.cs:line 44
at AAEmu.Game.Core.Network.Game.GamePacket.Decode(PacketStream ps) in /server/AAEmuDev/AAEmu.Game/Core/Network/Game/GamePacket.cs:line 125
at AAEmu.Game.Core.Network.Game.GameProtocolHandler.OnReceive(GameConnection connection, Byte[] buf, Int32 bytes) in /server/AAEmuDev/AAEmu.Game/Core/Network/Game/GameProtocolHandler.cs:line 171
I confirm that:
Code branch that is affected by this issue
AAEmu-client_version-3.0_client(2017-03-15)+`
Bug description
При попытке одеть предметы экипировки на питомца клиент вылетает с ошибкой, а в терминале пишет сам текст ошибки
Steps to reproduce
Призвать питомца, создать предметы экипировки для питомца себе в инвентарь, попытаться одеть предметы экипировки на питомца.
Expected behavior
Screenshots
https://youtu.be/XmxBocJGkLM
Any additional context for this bug
Текст ошибки в терминале 14:38:52 [ERROR] PacketMarshaler - GamePacket: C->S type 00F .C2G.CSChangeMateEquipmentPacket 14:38:52 [FATAL] PacketMarshaler - AAEmu.Commons.Exceptions.MarshalException: Marshal exception AAEmu.Commons.Exceptions.MarshalException: Marshal exception at AAEmu.Commons.Network.PacketStream.ReadInt64() in /server/AAEmuDev/AAEmu.Commons/Network/PacketStream.cs:line 397 at AAEmu.Commons.Network.PacketStream.ReadDateTime() in /server/AAEmuDev/AAEmu.Commons/Network/PacketStream.cs:line 522 at AAEmu.Game.Models.Game.Items.EquipItem.Read(PacketStream stream) in /server/AAEmuDev/AAEmu.Game/Models/Game/Items/EquipItem.cs:line 70 at AAEmu.Game.Core.Packets.C2G.CSChangeMateEquipmentPacket.Read(PacketStream stream) in /server/AAEmuDev/AAEmu.Game/Core/Packets/C2G/CSChangeMateEquipmentPacket.cs:line 44 at AAEmu.Game.Core.Network.Game.GamePacket.Decode(PacketStream ps) in /server/AAEmuDev/AAEmu.Game/Core/Network/Game/GamePacket.cs:line 125 14:38:52 [ERROR] GameProtocolHandler - AAEmu.Commons.Exceptions.MarshalException: Marshal exception AAEmu.Commons.Exceptions.MarshalException: Marshal exception at AAEmu.Commons.Network.PacketStream.ReadInt64() in /server/AAEmuDev/AAEmu.Commons/Network/PacketStream.cs:line 397 at AAEmu.Commons.Network.PacketStream.ReadDateTime() in /server/AAEmuDev/AAEmu.Commons/Network/PacketStream.cs:line 522 at AAEmu.Game.Models.Game.Items.EquipItem.Read(PacketStream stream) in /server/AAEmuDev/AAEmu.Game/Models/Game/Items/EquipItem.cs:line 70 at AAEmu.Game.Core.Packets.C2G.CSChangeMateEquipmentPacket.Read(PacketStream stream) in /server/AAEmuDev/AAEmu.Game/Core/Packets/C2G/CSChangeMateEquipmentPacket.cs:line 44 at AAEmu.Game.Core.Network.Game.GamePacket.Decode(PacketStream ps) in /server/AAEmuDev/AAEmu.Game/Core/Network/Game/GamePacket.cs:line 125 at AAEmu.Game.Core.Network.Game.GameProtocolHandler.OnReceive(GameConnection connection, Byte[] buf, Int32 bytes) in /server/AAEmuDev/AAEmu.Game/Core/Network/Game/GameProtocolHandler.cs:line 171
14:38:52 [ERROR] GameProtocolHandler - AAEmu.Commons.Exceptions.MarshalException: Marshal exception AAEmu.Commons.Exceptions.MarshalException: Marshal exception at AAEmu.Commons.Network.PacketStream.ReadInt64() in /server/AAEmuDev/AAEmu.Commons/Network/PacketStream.cs:line 397 at AAEmu.Commons.Network.PacketStream.ReadDateTime() in /server/AAEmuDev/AAEmu.Commons/Network/PacketStream.cs:line 522 at AAEmu.Game.Models.Game.Items.EquipItem.Read(PacketStream stream) in /server/AAEmuDev/AAEmu.Game/Models/Game/Items/EquipItem.cs:line 70 at AAEmu.Game.Core.Packets.C2G.CSChangeMateEquipmentPacket.Read(PacketStream stream) in /server/AAEmuDev/AAEmu.Game/Core/Packets/C2G/CSChangeMateEquipmentPacket.cs:line 44 at AAEmu.Game.Core.Network.Game.GamePacket.Decode(PacketStream ps) in /server/AAEmuDev/AAEmu.Game/Core/Network/Game/GamePacket.cs:line 125 at AAEmu.Game.Core.Network.Game.GameProtocolHandler.OnReceive(GameConnection connection, Byte[] buf, Int32 bytes) in /server/AAEmuDev/AAEmu.Game/Core/Network/Game/GameProtocolHandler.cs:line 171