NL0bP / Archeage-Server-emulator

Our project mainly focuses on version 3.0.3.0. New server architecture https://github.com/AAEmu/AAEmu.
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About client v1 #8

Open Rain0Ash opened 6 years ago

Rain0Ash commented 6 years ago

Download client v1 http://megaoblako.ru/games/456-archeage-l-rus-rus-2013-10-rossiya-klient-ot-150214.html https://cloud.mail.ru/public/cdaf4fb889b9/Archeage_enotbox.com.rar compact.sqlite3 v1 https://drive.google.com/file/d/1stbg2-BUbp936ZdRwnJ0kxGDOT34nxvd/view?usp=sharing decrypted.data for base https://drive.google.com/open?id=1cEBLl9-IMcNhaTBk9cBP3KULaQUC23_9 decrypted base https://drive.google.com/open?id=1mIWfpiZxS1aDL1CO1xT5xfusBTjV4P5D error when I try to launch client https://games.mail.ru/support/aa/#/questions/1515 P.S. Who-thread wants music? 128 files ๐Ÿ‘ ๐ŸŽง ๐Ÿ˜„ default Add to my collection

sxeroot commented 6 years ago

well dont know much about the security russian client used but that message sais that since 2017 date the gameguard is turned off i guess that client still tries to use GG and fails since prolly the licensing of it is expired.

as for the database its still just the client database unfortunately alot of usefull data but unless im missing it a bunch is still not there

if anyone has a link of the 1.2 russian client they accidentaly put the server database in it when they were localizing and released it, thats how most of the online item databases got their data for the game.

Rain0Ash commented 6 years ago

I think we should run the client in any way without GG. I already forgot where it was, but I read that in some version there was also a server db in the client. For the first time the client started to run, but the computer decided to rest (maybe because of the client), after rebooting, it gives this error. P.S. Can anyone write to archeage mail.ru support? ๐Ÿ˜„ ๐Ÿ˜„ ๐Ÿ˜„

DancerS commented 6 years ago

archeage.exe -r +auth_ip 127.0.0.1:1237 -uid test -token 11111111111111111111111111111111111111111111111111 11111111111111 +acpxmk

+acpxmk - disable GameGuard -r - localization ru +auth_ip - address and port of the server login -uid - account name -token - password (32 bytes) exactly in this form this password will come to the login.

+acpxmk always put at the end of all parameters that the game will not crash.

Rain0Ash commented 6 years ago

Thanks. default

Rain0Ash commented 6 years ago

Wait, that's another question. I have a very long (or infinite) movie without sound. default default Either this screen saver when there is no connection with the server.

JeyFrey commented 6 years ago

@sxeroot Someone in this forum had the compact_server, so anyone russian speaking could ask there if anyone still has a backup. https://forum.zone-game.info/showthread.php?t=33319&page=13

Guess my Google translator russian wont be enough.

DancerS commented 6 years ago

I asked, no

DancerS commented 6 years ago

I tried everything I already know, but I could not remove this error in the database. Maybe someone knows how to fix it?

[Warning] failed: invalid polymorphic type: FlyingStateChangeEffect - decrypt.sqlite3
where this fix on bd ?((
Rain0Ash commented 6 years ago

Yes, the server base appeared in 1.2, in addition, I believe that this version is better. However, for all the time of searching I found only a couple of references to it, which are also much more likely not working. And two links to piratebay without distributors. example https://tapochek.net/viewtopic.php?t=154971 http://tas-ix.net/viewtopic.php?t=98543 account is required, account is not registered http://gamesontorrent.ru/pc-torrents/8158-archeage-russkij-klient-distributiv-11-04-2014.html (maybe) P.S. for the links of responsibility do not carry, that I see that and throw off. AT YOUR OWN RISK I did not find anything else.

JeyFrey commented 6 years ago

Someone on RageZone pm'ed me about someone on Discord who has the 1.2 server database, we'll see if I can get anything.

EDIT: He is only willing to sell the files, so thats not gonna happen. EDIT2: 60$ for the files if anyone is interested, he said.

Rain0Ash commented 6 years ago

[Offtop] To buy a pig in a poke. What kind of people are these, dog in the manger...

JeyFrey commented 6 years ago

[Offtop Answer]Lets see, I messaged some people, called in some favors. And in the end you cant get scammed if you use PayPal. Will keep you guys updated. Btw I read more that one or two times now that people are looking for a discord channel for this project - anyone who is more experienced with Discord willing to create a channel?

Rain0Ash commented 6 years ago

@JeyFrey I can create Discord channel (technical and settings part)

Rain0Ash commented 6 years ago

Created. If anyone wants - join https://discord.gg/vn8E8E6

jekadrost commented 6 years ago

the shell source code and opcodes https://cloud.mail.ru/public/Bfz9/QzUjBEqh8

nikes commented 6 years ago

Login:

RegisterPacket(0x00, typeof(LoginAccept));
            RegisterPacket(0x03, typeof(AccountInfo));
            RegisterPacket(0x08, typeof(ServerList));
            RegisterPacket(0x0a, typeof(GameserverInfo));
            RegisterPacket(0x0c, typeof(LoginDenied));

Game:

RegisterPacket(0x00, 1, typeof(ClientConnected));
            RegisterPacket(0x05, 1, typeof(Dummy));
            RegisterPacket(0x06, 1, typeof(Dummy));
            RegisterPacket(0x37, 1, typeof(Dummy));
            RegisterPacket(0xcc, 1, typeof(Dummy));
            RegisterPacket(0x1b9, 1, typeof(Dummy));
            RegisterPacket(0x1bd, 1, typeof(HSRequest));
            RegisterPacket(0x1bc, 1, typeof(HGRequest));

            RegisterPacket(0x00, 2, typeof(ChangeState));
            RegisterPacket(0x0f, 2, typeof(Dummy));
            RegisterPacket(0x13, 2, typeof(Pong));

Stream:

 RegisterPacket(0x01, typeof(Join_Re));
            RegisterPacket(0x02, typeof(DoodadStream));
            RegisterPacket(0x03, typeof(DoodadsId));

Packets.zip

It's my old sniffer xD

nikes commented 6 years ago

Here, u can get all packets s->c & c -> s; struct & opcodes, but need using IDA Pro, https://mega.nz/#!mNg2XSTZ!WFKks72VQEj1GN7meIL8FnNtm94WQapSPyFSwV8X0EU

nikes commented 6 years ago

AA Client DataBase v 1.x+ + exe https://mega.nz/#!mBRH1A5C!tYwcqMsBUa1JSK07c8mar4-rFRGo2reei9JsL38Pjw4

NL0bP commented 6 years ago

@nikes Tell me, how did you work with coordinates, in particular consisting of 3 bytes? Sources can give?

nikes commented 6 years ago

@NLObP give me 3 bytes of cords x,y,z

nikes commented 6 years ago

@NL0bP xD, i found me old code....

public static float ConvertX(byte[] coords)
        {
            return (float)Math.Round(coords[0] * 0.002f + coords[1] * 0.5f + coords[2] * 128, 4, MidpointRounding.ToEven);
        }

        public static byte[] ConvertX(float x)
        {
            var coords = new byte[3];
            var temp = x;
            coords[2] = (byte)(temp / 128f);
            temp -= coords[2] * 128;
            coords[1] = (byte)(temp / 0.5f);
            temp -= coords[1] * 0.5f;
            coords[0] = (byte)(temp * 512);
            return coords;
        }

        public static float ConvertY(byte[] coords)
        {
            return (float)Math.Round(coords[0] * 0.002f + coords[1] * 0.5f + coords[2] * 128, 4, MidpointRounding.ToEven);
        }

        public static byte[] ConvertY(float y)
        {
            var coords = new byte[3];
            var temp = y;
            coords[2] = (byte)(temp / 128);
            temp -= coords[2] * 128;
            coords[1] = (byte)(temp / 0.5f);
            temp -= coords[1] * 0.5f;
            coords[0] = (byte)(temp * 512);
            return coords;
        }

        public static float ConvertZ(byte[] coords)
        {
            return (float)Math.Round(coords[0] * 0.001f + coords[1] * 0.2561f + coords[2] * 65.5625f - 100, 4, MidpointRounding.ToEven);
        }

        public static byte[] ConvertZ(float z)
        {
            var coords = new byte[3];
            var temp = z + 100;
            coords[2] = (byte)(temp / 65.5625f);
            temp -= coords[2] * 65.5625f;
            coords[1] = (byte)(temp / 0.2561);
            temp -= coords[1] * 0.2561f;
            coords[0] = (byte)(temp / 0.001);
            return coords;
        }

        public static float ConvertLongX(long x)
        {
            return ((x >> 32) / 4096f);
        }

        public static long ConvertLongX(float x)
        {
            return ((long)((x) * 4096)) << 32;
        }

        public static float ConvertLongY(long y)
        {
            return((y >> 32) / 4096f);
        }

        public static long ConvertLongY(float y)
        {
            return ((long)((y) * 4096)) << 32;
        }

ะะต ะผะพะณ ะฑั‹ ั‚ั‹ ะดะฐั‚ัŒ ะผะฝะต ะดะพัั‚ัƒะฟ ะฒ Discord(Can u add me access to Discord)?

NL0bP commented 6 years ago

@nikes welcome