whazzup. I noticed in the debugger we had the nodes part of our state change retroactively. So after you do a state change, the console.log'ed nodes from before the state change becomes equal to the state after the state change...this is not how it's supposed to be, so this PR attempt to correct that.
whazzup. I noticed in the debugger we had the
nodes
part of our state change retroactively. So after you do a state change, theconsole.log
'ednodes
from before the state change becomes equal to the state after the state change...this is not how it's supposed to be, so this PR attempt to correct that.