Closed ghost closed 11 years ago
Is it because I'm not using the module built by the building process? (I just realized it did that.)
EDIT: Nope, it isn't.
You need to use NLua/lua Here is a video showing how to build on windows http://screencast.com/t/rYuDtCdFG7
I just realized I forgot to say it but that's what I did. I compiled it without errors but in the end the error lies in KeraLua. On Jun 4, 2013 6:29 PM, "Vinicius Jarina" notifications@github.com wrote:
You need to use NLua/lua Here is a video showing how to build on windows http://screencast.com/t/rYuDtCdFG7
— Reply to this email directly or view it on GitHubhttps://github.com/NLua/KeraLua/issues/8#issuecomment-18921191 .
You need the lua-51 branch use git submodule update :smile:
Already done, git submodule update --init --recursive. As I said, it compiles fine and it hits a runtime error no matter if I use the built module or a precompiled one. On Jun 5, 2013 1:43 AM, "Vinicius Jarina" notifications@github.com wrote:
You need the lua-51 branch use git submodule update [image: :smile:]
— Reply to this email directly or view it on GitHubhttps://github.com/NLua/KeraLua/issues/8#issuecomment-18946849 .
Can you do a screencast ;) ?
I'm using the last LuaBinaries build of 5.1.4.
EDIT: I took the liberty of installing Mono (or rather Xamarin Studio) and attempting to compile there, just in case there was something with the MS Compiler. Apparently not.