Open thegamingstig opened 1 year ago
You can change the language-file. Eg. line 15 in https://github.com/715209/nginx-obs-automatic-low-bitrate-switching/blob/v2/locales/en.yml
Then re-compile Noalbs.
Otherwise, Noalbs is open-source, so everything is possible :)
Sorry for bringing this back up but since I tried to update noalbs lately (before updating customizations worked without re-compiling by using customized .json locale files) and couldn't get the changed locales file to work my search for that "issue" brought me here. I'm in no means a dev nor do I have any coding experience. :( Is it possible for me to do that? I'm quite a fast learner when it comes to tech stuff but don't have the knowledge to know how (re-)compiling works. :(
Hi @Chucks1860 ,
It basically works the same way as the old version, except the need to compile the program, which is not difficult at all. Just follow the steps at #building-from-source.
Oh my words, it's really that easy to compile all those files! :) Thank you soooo so much for your quick reply and for directing me to the right spot. Absolute legend!! :)
If you have any other issues, feel free to join the NOALBS discord server and create a post in #support-forum
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Is it possible for us to customize our bot's scene change message?