Closed Flylicorne closed 1 month ago
This is confirmed on my system too, but I also tried it by adding the shape and forcing a low quality render instead of topology.
Resulted in crash.
Same issue if you add an asset, then delete it and try to add another one.
Fixed in 0.4.0
What happened?
We have consistent crash when a shape from the Sandcastle is remove and another is add.
Attach your screenshots
No response
How did it happen?
1 - Create a map and add a Shape (landshape or geometric shape) 2 - refresh topology 3 - delete the shape 4 - refresh topology 5 - Add a new shape => menyr crashed
What are your performances on Menyr?
Which version of Menyr are you using ?
0.3.756.67