Open Mitchellbrine opened 9 years ago
In many voxel-based games, player effects exist (e.g. potions).
These effects differ from game to game, but are not supported in the Core.
There needs to be a system for player or entity effects.
Make this a plugin.
Will do.
In many voxel-based games, player effects exist (e.g. potions).
These effects differ from game to game, but are not supported in the Core.
There needs to be a system for player or entity effects.