Closed NPBruce closed 7 years ago
I notice that chemical symbols are a new option for master mind. We can add that.
ImageDeskBlood image has been removed. This will be broken if used by old scenarios (not a lot that can be done).
Anyone able to tell me what the keywords are for the new items?
I also need photos of both sides of the tokens to work out who is who.
I will get my copy tonight or tomorrow morning and will get help you then.
Do I understand correctly. You just need the text on the new items and the front/back picture of the new NPCs?
NPCs front https://imgur.com/a/ATZJY NPCs back https://imgur.com/a/tKuEE
Unique Items Becky - Firearm Bone Pipes - Relic De Vermis Mysteriis - Evidence, Tome Ledger - Evidence, Tome Mysterious Idol - Relic Old Map - Evidence Star Calendar - Relic Stone Chest - Relic Strange Tablet - Relic
Common Items Bulletproof Vest - Equipment Enhancing Serum - Equipment Flask - Equipment Gambler's Dice - Equipment Mental Stimulant - Equipment Moon Potion - Equipment Mutation Juice - Equipment Ocular Extract - Equipment Scalpel - Bladed Weapon Snubnose Revolver - Firearm Thermos - Equipment
Needs to match up name with the icons so as long you flipped them all in the same places, that works.
He just needed the type (evidence, relic, firearm, etc), so I think we're good there. Surprised no new common item unless relics are common items.
Fixing it up now
Horror and Awareness numbers are also required.
Monster Front https://imgur.com/a/r1WIw Monster Back https://imgur.com/a/1i8OV
Great, thanks for your help.
Does anyone know what the deal is with the Elixir? It is listed as a unique item, but the border is a different colour and it isn't in RhOmicron's list.
btw... "Azure Flame" as a spell, and there is a Road to Legend quest full of "Green Flame". I think someone at FFG likes Acquisitions Inc.
Another question, which tiles back on to which other tiles?:
TILE_DINER_MAD25,Diner TILE_EXHIBIT_ENTRANCE_MAD25,Exhibit Entrance TILE_YARD_1_MAD25,Yard 1 TILE_MAIN_EXHIBIT_MAD25,Main Exhibit TILE_LAB_MAD25,Lab TILE_BANDSTAND_MAD25,Bandstand TILE_LOBBY_MAD25,Lobby TILE_EXHIBIT_3_MAD25,Exhibit 3 TILE_CLASSROOM_1_MAD25,Classroom 1 TILE_LIBRARY_MAD25,Library TILE_GENERAL_SHOP_MAD25,General Shop TILE_STUDIO_MAD25,Studio TILE_SEWER_1_MAD25,Sewer 1 TILE_LIBRARY_ARCHIVES_MAD25,Library Archives TILE_PRINTING_PRESS_MAD25,Printing Press TILE_EXHIBIT_2_MAD25,Exhibit 2 TILE_STREET_CORNER_MAD25,Street Corner TILE_RESEARCH_LIBRARY_MAD25,Research Library TILE_SEWER_2_MAD25,Sewer 2 TILE_CHAPEL_MAD25,Chapel TILE_SPEAKEASY_MAD25,Speakeasy TILE_PORTRAIT_HALL_MAD25,Portrait Hall TILE_MAGIC_SHOP_MAD25,Magic Shop TILE_OFFICE_MAD25,Office TILE_YARD_2_MAD25,Yard 2 TILE_BEDROOM_MAD25,Bedroom TILE_ALLEY_MAD25,Alley TILE_EXHIBIT_1_MAD25,Exhibit 1 TILE_CURIOSITY_SHOP_MAD25,Curiosity Shop TILE_HALL_STAIRS_MAD25,Hall Stairs TILE_WAREHOUSE_MAD25,Warehouse TILE_CLASSROOM_2_MAD25,Classroom 2 TILE_CLASSROOM_3_MAD25,Classroom 3 TILE_LOUNGE_MAD25,Lounge
Yet another question!
Do the sewers count as inside or outside? (text colour)
Outstanding work: Is the elixir a unique item? How is it used? Are the sewer tiles inside or outside (only used as an editor aid)? Which sides are the reverse of which other sides (only used as an editor aid)? Add MAD25 Mythos events (can be done later) Add all monsters activations (currently only one per new monster, this should be done before release) Add monster health values (This should be done before release)
They are gained by some effects(NPC Quest) in the expansion. You can't look at the back of it when you aquire it. You resolve it by flipping it when you can or when you're forced to. Two effects have you flip damage/horror the other 4 discards the elixir back into its deck of other elixirs again.
The two elixir cards with damage/horror flip seems to be persistent. As they become non possessions. So you cant drop, pick up or trade them.
Sewer tiles - Inside (brown)
Small Tiles (They go in pair of 2 already in the code you posted) TILE_CURIOSITY_SHOP_MAD25,Curiosity Shop / TILE_HALL_STAIRS_MAD25,Hall Stairs TILE_PRINTING_PRESS_MAD25,Printing Press / TILE_EXHIBIT_2_MAD25,Exhibit 2 TILE_SPEAKEASY_MAD25,Speakeasy / TILE_PORTRAIT_HALL_MAD25,Portrait Hall TILE_STREET_CORNER_MAD25,Street Corner / TILE_RESEARCH_LIBRARY_MAD25,Research Library TILE_SEWER_1_MAD25,Sewer 1 / TILE_LIBRARY_ARCHIVES_MAD25,Library Archives TILE_SEWER_2_MAD25,Sewer 2 / TILE_CHAPEL_MAD25,Chapel TILE_MAGIC_SHOP_MAD25,Magic Shop / TILE_OFFICE_MAD25,Office TILE_ALLEY_MAD25,Alley / TILE_EXHIBIT_1_MAD25,Exhibit 1 TILE_WAREHOUSE_MAD25,Warehouse / TILE_CLASSROOM_2_MAD25,Classroom 2 TILE_CLASSROOM_3_MAD25,Classroom 3 / TILE_LOUNGE_MAD25,Lounge TILE_YARD_2_MAD25,Yard 2 / TILE_BEDROOM_MAD25,Bedroom
Medium Tiles TILE_LOBBY_MAD25,Lobby / TILE_EXHIBIT_3_MAD25,Exhibit 3 TILE_YARD_1_MAD25,Yard 1 / TILE_MAIN_EXHIBIT_MAD25,Main Exhibit TILE_CLASSROOM_1_MAD25,Classroom 1 / TILE_LIBRARY_MAD25,Library TILE_LAB_MAD25,Lab / TILE_BANDSTAND_MAD25,Bandstand TILE_GENERAL_SHOP_MAD25,General Shop / TILE_STUDIO_MAD25,Studio
Large Tile TILE_DINER_MAD25,Diner / TILE_EXHIBIT_ENTRANCE_MAD25,Exhibit Entrance
Great thanks! Now I just have to work out how to deal with elixirs.
Looks like it isn't a spell, or an common/unique item, but it's own thing.
1.6.0c has all but monster activations, monster health and extra mythos events.
Outstanding work on getting SoA implemented.
There is minor issue with the latest release 1.6.1 re SoA. If the new SoA character Tommy Muldoon is selected then his Unique Item Becky (rifle) is not automatically included in the list of Starting Items.
I don't know if this has been fixed in development or if this should be raised as a separate issue.
Atlas images have changed, so Valkyrie is bugged until MoM 1.4 support is released.