Common to all NPCs in this Dungeon, they're casting abilities too often.
Mobs should has Timer for Special ability using and they should not spam it
Some NPCs seems abit overscale and do higher damage than they should.
(Not sure if its gear issue or the NPCs just hit higher.)
Low
The NPC called Cloud Prince instantly spawn his Adds and they just stand and do nothing.
if you pull the NPC away from them they don't follow.
2a. The NPC seems like has more than Starfall and Typhoon abilities
The animation looks like Starfire (boomy) cleaving 3 targets, I'm not sure that ability should exist.
source: https://wow.gamepedia.com/Cloud_Prince
Medium
NPC called Lurking Tempest has too long shooting range of his ability.
We was upstairs behind him and he shotted us. The mob should has lower range.
Also that NPC causing staying in Combat.
https://imgur.com/a/r5Xyu1u here is us taking Lightning chain after we passed the tornados.
those Lightning chains as far I know, should not hit you after you pass the tornados.
Also the tornados do bit higher damage than I saw from different videos.
Sadly there alot of videos of that boss some of them have push when tornados come close
some of them you see players stack under boss Can't be sure which one suppost to be 4.3.4 one
I also think the Light chains tick too fast maybe 1tick per sec.
this screenshot show the damage taken: https://imgur.com/a/8Wb1OBP
I counted in my video I recorded It took me 7 seconds maybe 7.5 seconds to die from full hp to zero and I also shielded myself.
At end we manage to kill him not before we seen an other bug.
https://imgur.com/a/sjDnJzf <- Tornados are disappearing not running in circles
And disappeared at like 10% hp.
Low
Slipstream same as Normal report.
Low
Orbs on bridge are not working same as Normal report.
High
Second Boss
As I said on the Normal report
the buff Upwind / Downwind should never go off
only switch between the two depend on your position, boss position and wind direction
source: https://www.youtube.com/watch?v=pil3f2p4lTQ
7a. The boss has ability called Lightning blast
should happen only to players that are not standing in boss platform.
Its clearly hitting people in the platform.
proof: https://imgur.com/a/h2WU3YE
Low
Missing lightning triangle in some NPC packs I explained in the Normal report what that lightning traingle does.
https://www.youtube.com/watch?v=pil3f2p4lTQ - here at 19:42 & 22:03
Low
Last boss Asaad
9a. missing spawns (those little adds)
9b. I'm pretty sure I jumped on static shock still got the root.
Reporter(Player/Character) Name: ---
Description: The Vortex Pinnacle (Heroic)
Current behaviour:
Medium
Low
Medium
High
https://imgur.com/a/xyQvs5Q here is when we entered into combat after we wiped: this is our second time https://imgur.com/a/6bdW9iH (we wiped again)
https://imgur.com/a/r5Xyu1u here is us taking Lightning chain after we passed the tornados. those Lightning chains as far I know, should not hit you after you pass the tornados. Also the tornados do bit higher damage than I saw from different videos. Sadly there alot of videos of that boss some of them have push when tornados come close some of them you see players stack under boss Can't be sure which one suppost to be 4.3.4 one
I also think the Light chains tick too fast maybe 1tick per sec. this screenshot show the damage taken: https://imgur.com/a/8Wb1OBP I counted in my video I recorded It took me 7 seconds maybe 7.5 seconds to die from full hp to zero and I also shielded myself.
At end we manage to kill him not before we seen an other bug. https://imgur.com/a/sjDnJzf <- Tornados are disappearing not running in circles And disappeared at like 10% hp.
Low
Low
High
7a. The boss has ability called Lightning blast should happen only to players that are not standing in boss platform. Its clearly hitting people in the platform. proof: https://imgur.com/a/h2WU3YE
Low
Low
Steps to reproduce the problem:
Vortex Pinnacle (Normal)
67