Open gavinschriver opened 4 years ago
-Needs to invoke a Save Scores function that takes 3 separate "score" objects and pushes them all to the "scores" entity, then dispatch a "ScoresStateChanged" event
-SaveScores() defined in ScoreProvider, invoked in GameMaster
-Needs to invoke a Save Scores function that takes 3 separate "score" objects and pushes them all to the "scores" entity, then dispatch a "ScoresStateChanged" event
-SaveScores() defined in ScoreProvider, invoked in GameMaster