Closed minecrawler closed 3 years ago
FINALLY! 0.3 marks usable save/loading support and some minor changes and fixes. From here on, there are more cool features to come. My focus has changed a little more to the bevy-ecs for feature inspirations, so some new neat things will hopefully land soon.
I am working with sim-ecs in other projects of varying progress. I hope to get more public projects out there using sim-ecs to demonstrate its usage in real projects. All in all, I am happy with sim-ecs. The ergonomics are amazing after setting things up, and the speed is in its own league.
The last version was released over half a year ago, and a ton of new features and fixes landed, so it is more than time to publish a new version. I want to get the following things done and then release.
world.run
options take a constructor for the initial state 39547688b807259e1ee64a52eca990f44da32bf3Parse component constructor parameters for required fields in prefabs and throw if they are not available (optional)