As suggested by @nheeren in the to do list for the BuildME paper, it would be useful to implement a thermal comfort model in BuildME. This model should allow to cool the buildings using natural ventilation (window opening) when certain conditions are met, which is a common practice especially in warmer climates. I have done something similar in my thesis on Brazilian office buildings so I can use my experience and apply this to BuildME.
As of now, I see two important points that we need to keep in mind:
The algorithm needs to be adjusted for regions with both heating and cooling seasons. The current algorithm allows for window opening even if the temperature is close to minimum thermal comfort limit, which can potentially increase the heating demand. This was not an issue for Brazil as even in "colder" regions of Brazil, temperatures are relatively high and the heating need is close to zero anyway. I think a reasonable way to solve it is to put a minimum temperature limit for window opening, e.g. 22 degrees.
The window opening routine is implemented using AirflowNetwork (AFN) objects. As explained in this forum thread, infiltration objects are disregarded by EnergyPlus when AFN:SimulationControl is used. As a consequence, the infiltration rate from the ZoneInfiltration objects (used in the original BuildME archetypes) needs to be taken into account when creating the AFN objects.
As suggested by @nheeren in the to do list for the BuildME paper, it would be useful to implement a thermal comfort model in BuildME. This model should allow to cool the buildings using natural ventilation (window opening) when certain conditions are met, which is a common practice especially in warmer climates. I have done something similar in my thesis on Brazilian office buildings so I can use my experience and apply this to BuildME. As of now, I see two important points that we need to keep in mind: