NTStation / NTstation13

NTstation13 - A version of Spacestation13, forked from /tg/station13.
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Atmospheric alert console reports problems in... SPACE! #850

Open LandoTheClimber opened 10 years ago

LandoTheClimber commented 10 years ago

Revision: 2014-07-19 a092177c6b54caa824068eb48f295c848ffb1639 Problem Description: Theres an atmospheric alert in space What did you expect to happen? There wouldn't be cause its space... What happened instead? THERE WAS ONE Why is this bad/What are the consequences? Well it doesn't make any fucking sense why would the alert console care Steps to reproduce the problem: Just start a round and check the atmos alert console (with moonoutpost19.dmm loaded I think) Possibly related stuff (which gamemode was it? What were you doing at the time? Was anything else out of the ordinary happening?): ss 2014-07-19 at 03 04 47 oh and also the away mission is moonoutpost19.dmm and when I jump to area space it takes me there so i think its an issue with that..

WJohn commented 10 years ago

Interesting, I'm not exactly sure why it can pick up air alarms off the z level... should probably have it so it can only recognize those on its own.

LandoTheClimber commented 10 years ago

Yeah it should, since in addition to this every round there is always a minor atmos alert at the gulag

ike709 commented 10 years ago

Last time I tried to make something work on only 1 z level people got pissed.

LandoTheClimber commented 10 years ago

do it anyways :+1:

ike709 commented 10 years ago

But what about the mining station?

LandoTheClimber commented 10 years ago

What about just stopping the console from seeing alarms on the away level?

Tokiko1 commented 10 years ago

I noticed this bug when the server just updated. Odd thing is that during that time, the away mission was set to clownplanet for a few rounds before being changed to moon outpost and yet this bug still occured during those clownplanet rounds.

ike709 commented 10 years ago

@Tokiko1 The first rounds after the update SoS was having issues because he wasn't entirely sure on how to make the away mission work and disable the clown planet.