This pull request includes several optimizations and refactorings to improve the performance and maintainability of the enemy update and animation handling. It also removes unused functions and member variables in some enemy classes.
Change m_Tiles in SimpleMapData to std::vector<std::shared_ptr>
This pull request includes several optimizations and refactorings to improve the performance and maintainability of the enemy update and animation handling. It also removes unused functions and member variables in some enemy classes.
Change m_Tiles in SimpleMapData to std::vector<std::shared_ptr>
it contains #104 #105 #106