NTUT-FUCK-PTSD / Fuck-PTSD

This is a repo about rewriting the game `crypt of the necrodancer` in OOP Lab
MIT License
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Optimize enemy/tile and animation handling #109

Closed HeavenManySugar closed 4 months ago

HeavenManySugar commented 4 months ago

This pull request includes several optimizations and refactorings to improve the performance and maintainability of the enemy update and animation handling. It also removes unused functions and member variables in some enemy classes.

Change m_Tiles in SimpleMapData to std::vector<std::shared_ptr>

it contains #104 #105 #106