NTaylorMullen / ShootR

Multiplayer space ship game built on the SignalR framework.
MIT License
387 stars 199 forks source link

Create a unified Client-Server time #28

Closed NTaylorMullen closed 11 years ago

NTaylorMullen commented 12 years ago

The current build is broken when hosted on a server because the time difference between client and server are not synchronized

NTaylorMullen commented 11 years ago

Punting this for now, after more research and testing it was too inconsistent.