NURGALIYESMUKHAMEDOV / kwaak3

Automatically exported from code.google.com/p/kwaak3
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Library won't load #57

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
This is not from your code base, but i was hoping you may be able to help,
when i try to load a library that i compiled, the client gives me this error

D/Quake_DEBUG(  948): --------------------------------
D/Quake_DEBUG(  948): Loading dll file ui.
D/Quake_DEBUG(  948): Sys_LoadDll(//data/data/org.kwaak3/lib/libuiarm.so)... 
D/Quake_DEBUG(  948): Sys_LoadDll(//data/data/org.kwaak3/lib/libuiarm.so):
succeeded ...
D/Quake_DEBUG(  948): Sys_LoadDll(ui) failed to find vmMain function:
D/Quake_DEBUG(  948): "Symbol not found: " !
D/Quake_DEBUG(  948): Failed to load dll, looking for qvm.
D/Quake_DEBUG(  948): Loading vm file vm/ui.qvm...
D/Quake_DEBUG(  948): File "vm/ui.qvm" found in "/sdcard/quake3/base/files.pk3"
D/Quake_DEBUG(  948): ...which has vmMagic VM_MAGIC_VER2

I know its loading the QVM fine, but i'd love for the libraries to work.
thanks!

Original issue reported on code.google.com by eg.pub...@gmail.com on 10 May 2010 at 9:15

GoogleCodeExporter commented 8 years ago
I can't easily say what's wrong. It could be that I have seen this error as 
well but
it has been a long time ago.

Note I spotted your Tremulous port. The plan is to have all mobile ports more 
or less
merged back in a mobile branch of ioquake3 (so the n900/android/iphone/.. 
versions).
The most important part task is to make ioquake3 more opengl es friendly. There 
is
some patch in the icculus.org bugzilla (it is basically the patch used in the 
n900
and thus also in kwaak3). It had some performance issue which had to be fixed. I
would say energy can best be spend on this area of ioquake3. After that we can 
focus
on ioquake3.

My own time is quite limited right now, so not sure when I will work on this 
myself
as well.

Original comment by thunderb...@gmail.com on 13 May 2010 at 3:51

GoogleCodeExporter commented 8 years ago
Problem was resolved, it was a cflag that was out of place, which output blank 
libraries.

Original comment by eg.pub...@gmail.com on 16 May 2010 at 2:12

GoogleCodeExporter commented 8 years ago

Original comment by thunderb...@gmail.com on 16 May 2010 at 8:50