Last year we used a value Arc Width (angular width of the object in radians) to help with obstacle avoidance by estimating our minimum turn directly from the width of the object. This was added to AmbiguousObject. For more general use I have moved this to Obstacle, and will now need to be set for other objects (eg goalposts).
Last year we used a value Arc Width (angular width of the object in radians) to help with obstacle avoidance by estimating our minimum turn directly from the width of the object. This was added to AmbiguousObject. For more general use I have moved this to Obstacle, and will now need to be set for other objects (eg goalposts).