NVIDIA / Q2RTX

NVIDIA’s implementation of RTX ray-tracing in Quake II
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Fix Ogg music looping logic #330

Closed res2k closed 8 months ago

res2k commented 9 months ago

Not setting 'ogg_status == STOP' meant that the attempts to play the track again all resulted in no change, since OGG_PlayTrack() thought the track was already being played.