NVIDIA / Q2RTX

NVIDIA’s implementation of RTX ray-tracing in Quake II
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More pronounced/visible power shield effect #331

Closed res2k closed 8 months ago

res2k commented 9 months ago

The "power shield" model - visible when eg attacking a monster_brain - shows up as a green, but dark, glassy surface, hardly visible. Make it more noticeable by adding an emissive component.