NVIDIA / Q2RTX

NVIDIA’s implementation of RTX ray-tracing in Quake II
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Sync with Q2PRO: Windows platform support (also, cleanup) #341

Closed res2k closed 8 months ago

res2k commented 8 months ago

Upstream changes related to Windows support.

I also removed a number of Windows-specific sources that aren't actually used (for things like window creation and such, for which SDL is used).