Open somewhatfrog opened 1 year ago
Experiencing the same behavior on all tested kernel versions & nvidia driver versions, currently on 535.54.03 with kernel 6.4.3-tkg-bore on Arch Linux. I've only tested kernel & nvidia driver versions from the past 7 months or so.
HW: Zotac RTX 3060 Twin Edge OC, Asus TUF Z690 D4, i5 12500
Here's my own recording of the issue if it helps at all: https://www.youtube.com/watch?v=fNqf-Uw9FG4 It's very obvious in TestUFO or any other instance of sidescrolling motion, but it occurs in all programs.
Using a higher framerate or the "Prefer Maximum Performance" power option mitigates the issue, but does not completely remove it, and it remains extremely distracting even at 240hz with 240FPS.
NVIDIA Open GPU Kernel Modules Version
525.60.11
Does this happen with the proprietary driver (of the same version) as well?
Yes
Operating System and Version
Arch Linux
Kernel Release
6.0.10-zen2-1-zen
Hardware: GPU
GPU 0: NVIDIA GeForce RTX 3060 Ti (UUID: GPU-ba73bc75-4c91-6012-1365-c8e673737f6b)
Describe the bug
issue example at 25% speed from 60fps game, instead of showing proper frame it jumps back to a frame which is 3 frames old and then continues with the most recent one.
This happens with and without compositor, with and without composition/fullcomposition pipeline in any app, browser, etc. Without compositor and composition pipeline there is multiple tearing lines, in between which it is possible to see those outadet frames. This also happens on both Xorg and Wayland (wlroots gl and vulkan). This also happens on any driver version, both propriatary and open.
Only time this doesn't happen is when there is no compositor or compositionpipeline and app/game is in its native fullscreen mode and has vsync turned on and runs on vulkan.
nvidia-settings: +Sync to VBlank +Allow Flipping (without it there is tearing, which is constatly present at the top 1/7th part of app's window regardless of its size, same happens without compositor or composition pipeline if app/game has vsync on and in windowed/tiled mode)
To Reproduce
Good way to see it is to open any YT video like this and enjoy the stutters or also multiple tearing lines if no compositor or composition pipeline is present.
Bug Incidence
Always
nvidia-bug-report.log.gz
nvidia-bug-report.log.gz
More Info
This issue exists as long as I remember myself using Nvidia GPUs across different Linux systems.