I would like to generate a larger (or more dense) version of the mesh file irregular_plane.obj. Does anyone know how this was generated, or how I could generate one in a similar way? It differs from regular cloth meshing in that the vertices are at (pseudo?)-random positions, besides those on the far edges of the square.
Hi,
I would like to generate a larger (or more dense) version of the mesh file irregular_plane.obj. Does anyone know how this was generated, or how I could generate one in a similar way? It differs from regular cloth meshing in that the vertices are at (pseudo?)-random positions, besides those on the far edges of the square.
Thanks! Henry C.