Closed What-a-stupid-username closed 2 years ago
When I using CUDA as the backend, almost everything works fine. But if I change to using D3D12, I got an error in D3D_x64.dll told me that operator[] returns nullptr:
Since I don't have the source code of flex, I can't figure out why by myself...
When I using CUDA as the backend, almost everything works fine. But if I change to using D3D12, I got an error in D3D_x64.dll told me that operator[] returns nullptr:![JJ`KR8G}3HK4C18TOV2VQZ6](https://user-images.githubusercontent.com/37427780/130346905-81f1c4c5-1872-4482-827a-1494eac87a1d.png)
Since I don't have the source code of flex, I can't figure out why by myself...