Open laserMelon opened 2 years ago
I think it doesn't make sense to support it because Flex was integrated in PhysX 5. Unity is build on the PhysX3.3 SDK. What do we do now? hahaha
Edit: Maybe this project should be the one to be upgraded to support PhysX 5 (Link).
Unity is currently on PhysX 4 as far as I know. Phys 5 is currently more or less being held hostage in Omniverse by Nvidia, so we can only wait and see whether they will release it as an SDK later on it.
Does someone still have the Unity Plug-in? I need it for a research project and would really appreciate if someone could send it.
Anyone got the package? I'd be ready thankful if someone could share it.
For people who still want this plugin feel free to grab it from https://github.com/Tespinen/nvidia-flex-for-unity
Although personally i would recommend using clangsharp to interact with nvidia flex in unity!
@Tespinen Thank you for uploading! Although I personally don't need it anymore, I hope this will help others!
I'm glad to help 🙂
The following assets have been deleted from the asset store.
Also, the publisher page has been deleted.
The "NVIDIA FleX for Unity (1.0 BETA)" page says: Also, the "NVIDIA FleX Unity Plugin Samples (1.0 Beta)" page says almost the same thing.