Open rjdoesvr opened 5 years ago
I have two pieces of Flex cloth and I'd like to pin the edges to a rigged object but leave the middle areas unpinned. Is there a method for controlling the pins without unpinning them?
Hopefully this illustrates my issue
Particles are attached to the sub meshes at the top of the "bend"
I have two pieces of Flex cloth and I'd like to pin the edges to a rigged object but leave the middle areas unpinned. Is there a method for controlling the pins without unpinning them?