Is there guidance on when to use FleX for cloth simulation vs NvCloth? NvCloth seems to have a 500 triangle limit while FleX does not. Does NvCloth have higher level cloth constructs?
In general is there an eventual goal to simply implement NvCloth on top of FleX?
Is there guidance on when to use FleX for cloth simulation vs NvCloth? NvCloth seems to have a 500 triangle limit while FleX does not. Does NvCloth have higher level cloth constructs?
In general is there an eventual goal to simply implement NvCloth on top of FleX?