Open st3phan0s opened 4 years ago
My conclusion is that it isn't possible because unlike the windows version, the android version doesn't support the directx port. Would love verification of whether or not that's correct.
I am not 100% sure but I think that the Android version meant to run on NVidia Tegra
I've been using the unity version of flex on my computer with no problem but I want to port this to the oculus quest. I see there is an android version with static libraries (.a). Is it possible to use these to implement flex on the quest or should I stop now?