Open qi55wyqu opened 5 years ago
Flex coordinates are in the order y, z, x instead of x, y, z but when loading a Mesh from file it is imported in the order x, y, z, which has caused some problems. It would be less confusing if the coordinates were consistent. https://github.com/NVIDIAGameWorks/FleX/blob/78decdfaa99c1d51513683f4407ccfcbb7dfb128/core/mesh.cpp#L437-L443
y, z, x
x, y, z
Mesh
Flex coordinates are in the order
y, z, x
instead ofx, y, z
but when loading aMesh
from file it is imported in the orderx, y, z
, which has caused some problems. It would be less confusing if the coordinates were consistent. https://github.com/NVIDIAGameWorks/FleX/blob/78decdfaa99c1d51513683f4407ccfcbb7dfb128/core/mesh.cpp#L437-L443