Q: What graphics APIs are supported by the RTXGI SDK?
A: The RTXGI SDK supports the DirectX Raytracing (DXR) API on Windows and Vulkan Ray Tracing API on Windows and Linux.
Q: What architectures are supported by the RTXGI SDK?
A: The RTXGI SDK supports x86-64 on Windows and x86-64 and ARM64 architectures on Linux.
However, NRC – being the only component which is distributed as binary-only package – seems to contain only binaries for x86-64 Windows (both D3D12 and Vulkan) in this repository. Is NRC supposed to be an exception here or were Linux-Vulkan binaries omitted from public release by mistake?
According to https://developer.nvidia.com/rtx/ray-tracing/rtxgi (where, as I understand, NRC is one of components offered in RTXGI SDK)
However, NRC – being the only component which is distributed as binary-only package – seems to contain only binaries for x86-64 Windows (both D3D12 and Vulkan) in this repository. Is NRC supposed to be an exception here or were Linux-Vulkan binaries omitted from public release by mistake?