NVIDIAGameWorks / NvCloth

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build failed on Mac os #21

Closed samwei12 closed 5 years ago

samwei12 commented 6 years ago

System info: 10.13.5

After I run BuildProjectOsx.sh, got this error:

Processing project file 'scripts/packman/packages/cmake.packman.xml' Package 'cmake-mac-x86_64' at version '3.7.2' is missing from local storage.

I tried add log in Python script, found this:

image

It seems that can't download cmake 3.7.2 from cloudfront.net, include .7z, .zip

I have cmake 3.12.0 already, why nvCloth can't read it and download a new one?

leavittx commented 6 years ago

Where are you located?

samwei12 commented 6 years ago

China , but it doesn't work after VPN or Proxy

halldorfannar commented 6 years ago

@samwei12 Please try again now. It should be working. That file was missing from our CloudFront distribution.

leavittx commented 6 years ago

@samwei12 Is it working now?

samwei12 commented 6 years ago

⇒ sh BuildProjectsOsx.sh Creating packman packages repository at /Users/samwei12/packman-repo Fetching packman-common@5.4.2.zip from S3 ... Unpacking ... Package '7za' at version '16.02.2' is missing from local storage. Downloading from 'd4i3qtqj3r0z5.cloudfront.net': 7za@16.02.2.zip (3.76 MiB) 100.00% (speed 33.9 KiB/s) Total of 113.39 seconds Unzipping: 7za@16.02.2.zip (8.60 MiB) 100.00% (speed 122 MiB/s) Total of 0.07 seconds Generating checksum for installed package ... Package successfully installed to /Users/samwei12/packman-repo/chk/7za/16.02.2 Processing project file 'scripts/packman/packages/cmake.packman.xml' Package 'cmake-mac-x86_64' at version '3.7.2' is missing from local storage. Downloading from 'd4i3qtqj3r0z5.cloudfront.net': cmake-mac-x86_64@3.7.2.zip (16.4 MiB) 100.00% (speed 33.5 KiB/s) Total of 500.95 seconds Unzipping: cmake-mac-x86_64@3.7.2.zip (44.5 MiB) 100.00% (speed 16.8 MiB/s) Total of 2.64 seconds Generating checksum for installed package ... Package successfully installed to /Users/samwei12/packman-repo/chk/cmake-mac-x86_64/3.7.2 BuildProjectsOsx.sh: line 24: cd: compiler/osx32-cmake/: No such file or directory Error: could not load cache

still fail @leavittx

leavittx commented 6 years ago

Please run GenerateProjectsOsx.sh script prior to BuildProjectsOsx.sh. After the projects are generated, you can build either using BuildProjectsOsx.sh, or with XCode manually

leavittx commented 6 years ago

@samwei12