Closed drashnane closed 4 years ago
There is currently no way to do that.
One thing that might work is simply removing the actor from the scene, calling setOwnerClient, and re-adding the actor to the scene.
FWIW I added a client ID parameter for controllers, which will appear in the 5.0 API. For previous versions the previously suggested workaround should work.
Hi , I'm trying multi client, and I find that PxControllerManager::createController adds actor into the scene without calling setOwnerClient
Is there any way to call setOwnerClient before controller adds actor into the scene?