NVIDIAGameWorks / PhysX-3.4

NVIDIA PhysX SDK 3.4
https://www.nvidia.com/
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Physx compile failed in C ++ 2a #122

Closed a908778387 closed 4 years ago

a908778387 commented 4 years ago

PhysX use "require" to name some variable, eg "NpRigidDynamic::requires". This is a keyword for C ++ 2a concepts and will make C ++ 2a project fail to compile. Any advise to fix it? (If a patch provided, that's would be great.)