NVIDIAGameWorks / PhysX-3.4

NVIDIA PhysX SDK 3.4
https://www.nvidia.com/
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Why batched query was deprecated in PhysX3.4? #32

Closed hywei closed 7 years ago

AlesBorovicka commented 7 years ago

Hi, the batched queries were deprecated since they do not provide any speed up or other benefit to the SDK atm. Their main purpose was for efficient scene queries on platforms like ps3, since the queries run on SPUs. We want to provide a better system in 3.5 that would bring speed up for the batched queries vs single queries. Regards, Ales

hywei commented 7 years ago

Thanks for the reply!