NVIDIAGameWorks / PhysX-3.4

NVIDIA PhysX SDK 3.4
https://www.nvidia.com/
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Android x86 build throws an access violation in Sc::ShapeSim::getAbsPoseAligned #34

Closed cgrant78 closed 7 years ago

cgrant78 commented 7 years ago

Whenever running in debug or release the Android x86 builds of PhysX generates a SIGSEV in Sc::ShapeSim::getAbsPoseAligned in the call to Cm::getStaticGlobalPoseAligned. PhysX was build with NDK-11rc on Ubuntu 17.04. Is NDK 11rc supported or just 9D as mentioned in the Android build html docs? I've been getting errors building the ARM version so I cannot verify if this is an x86 only issue.

AlesBorovicka commented 7 years ago

Hi, I did recently used NDK r13b internally and all our unit tests passed and the SDK compiled just fine (android-19, armeabi-v7a with NEON). Anyway I cannot say what the issue can be with the x86 target, as we dropped the support in 3.4. We have integrated some changes related to x86 target from Epic depot, so the issues you see might be solved in next patch, but I cannot guarantee they will, as we dont internally test and use the x86 target anymore.