NVIDIAGameWorks / PhysX-3.4

NVIDIA PhysX SDK 3.4
https://www.nvidia.com/
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What's the integration method in PhysX? #57

Closed alwaysyxl closed 5 years ago

alwaysyxl commented 6 years ago

I 'm very curious about the integration method in PhysX, and how is the precision when simulating in a very tiny displacement.

amoravanszky commented 5 years ago

It is a semi-implicit Euler step. https://en.wikipedia.org/wiki/Semi-implicit_Euler_method