Closed akaStiX closed 6 years ago
We had a very rare crash in Vermintide 2, where we indexed past 32 MaxEdges, this change fixed it. It would be really nice to merge it to upstream PhysX, so we don't have to apply it manually every time we plan to update PhysX
Thanks, This has been fixed and will appear in the next PhysX 3.4 patch.
We had a very rare crash in Vermintide 2, where we indexed past 32 MaxEdges, this change fixed it. It would be really nice to merge it to upstream PhysX, so we don't have to apply it manually every time we plan to update PhysX