NVIDIAGameWorks / PhysX-3.4

NVIDIA PhysX SDK 3.4
https://www.nvidia.com/
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'LIBCMT' conflicts with use of other libs after changing the runtime from MultiThreaded to MultiThreadedDLL #76

Open thebrandre opened 5 years ago

thebrandre commented 5 years ago

VS2015 Update3 issues a warning that 'LIBCMT' conflicts with use of other libs after changing MultiThreaded to MultiThreadedDLL in all project files.

The reason behind that seems to be that SwSolveConstraints.cpp has a custom compile command specified in LowLevelCloth.vcxproj with the compiler flag /MT. This pretty easy to overlook.