PxRigidDynamic::setKinematicSurfaceVelocity() is described in the Physx 4.1 documentation but is missing in the sources.
I would need the method to instant move a kinematic body and have correct velocities reported for that frame.
(so PxRigidDynamic::setGlobalPose + PxRigidDynamic::setKinematicSurfaceVelocity()).
I currently use PxRigidDynamic::setKinematicSurfaceVelocity but this introduces a one frame delay
in comparison to PxRigidDynamic::setGlobalPose.
PxRigidDynamic::setKinematicSurfaceVelocity() is described in the Physx 4.1 documentation but is missing in the sources.
I would need the method to instant move a kinematic body and have correct velocities reported for that frame. (so PxRigidDynamic::setGlobalPose + PxRigidDynamic::setKinematicSurfaceVelocity()).
I currently use PxRigidDynamic::setKinematicSurfaceVelocity but this introduces a one frame delay in comparison to PxRigidDynamic::setGlobalPose.